特定年代复古专刊 INTERVIEW ARCHIVE 2013年10月24日

任天堂官方杂志ONM专访杉森建:《宝可梦 X/Y》开发期间遭遇“画师瓶颈”与封面神兽诞生秘辛

Official Nintendo Magazine, Official Nintendo Magazine (Thomas East), 杉森建 Thomas East (Official Nintendo Magazine) EN 原文 Pokeamice Team 译 约 1 分钟

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任天堂官方杂志(Official Nintendo Magazine)专题报道:《宝可梦 X/Y》艺术总监杉森建自述遭遇画师创作瓶颈

任天堂官方杂志(Official Nintendo Magazine)专题报道:《宝可梦 X/Y》艺术总监杉森建自述遭遇画师创作瓶颈

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任天堂官方杂志(Official Nintendo Magazine)专题报道:《宝可梦 X/Y》艺术总监杉森建自述遭遇画师创作瓶颈

任天堂官方杂志(Official Nintendo Magazine)专题报道:《宝可梦 X/Y》艺术总监杉森建自述遭遇画师创作瓶颈

Official Nintendo Magazine (Thomas East) 受访
2 Official Nintendo Magazine (Thomas East)

原文

Pokemon designer Ken Sugimori has admitted that he struggled to create Xerneas and Yveltal, the two main legendary Pokemon in Pokemon X and Y. Speaking with Japanese magazine Famitsu, Sugimori said that he had to work with another artist at Game Freak to complete the designs of the Pokemon who adorn the front covers of Pokemon X and Pokemon Y.

译文

宝可梦设计师杉森建坦言,他在创作《宝可梦 X/Y》中两只主要传说的宝可梦——哲尔尼亚斯与伊裴尔塔尔时曾遭遇困难。杉森建在接受日本杂志《Fami通》采访时表示,他不得不与 GAME FREAK 的另一位艺术家合作,才完成了这两只登上《宝可梦 X》与《宝可梦 Y》封面的宝可梦的设计。

杉森建 受访
3 杉森建

原文

“I was tasked with designing both of those [Xerneas and Yveltal], and I ran into a total wall in the process,” Sugimori admitted. “So I gave the task over to [fellow art designer Yusuke] Ohmura for a while, and once he made some headway on it, I took it back over to finish it off. So they were a team effort. I’ve designed a lot of the legendary Pokemon over the years, but for whatever reason, it was really hard to come up with the concepts this time around. This was the first time I had to field someone else to get me out of my artist’s block, so in that respect, those are definitely the two Pokemon that stick out the most in my mind for this project.”

译文

“这两只宝可梦(哲尔尼亚斯和伊裴尔塔尔)都交给我来设计,但我在这个过程中完全撞上了创作瓶颈,”杉森建坦言,“于是我把任务暂时交给了(同为艺术设计师的)大村祐介,等他有了一些进展之后,我再接回来完成收尾。所以它们是团队协作的成果。多年来我设计过许多传说的宝可梦,但不知为何,这次的概念构思格外困难。这是我第一次不得不借助他人来帮我摆脱创作瓶颈,从这一点来说,这两只宝可梦绝对是我在这个项目中最印象深刻的两只。”

杉森建 受访
4 杉森建

原文

Sugimori added that the flagship Fairy Pokemon Sylveon had also been designed by another Game Freak artist. “Sylveon was by [designer] Atsuko Nishida,” Sugimori added. “Generally speaking, with the straight-on cute Pokemon like that, you can leave those to Nishida and you’ll never go wrong that way. What you see in the game is pretty much exactly what she submitted to me; I gave it the OK immediately. I think Nishida definitely has a thing for Eevee in general, so this is a design that’s already gone through several iterations in her mind, I’m sure!”

译文

杉森建补充道,作为妖精属性招牌宝可梦的仙子伊布同样出自GAME FREAK另一位设计师之手。“仙子伊布是由西田敦子设计的,”杉森建说道,“一般来说,像那种正面可爱的宝可梦,交给西田就绝对不会出错。游戏里看到的样子基本就是她提交给我的原稿;我立刻就通过了。我觉得西田对伊布整体上确实情有独钟,所以这个设计在她脑海中肯定已经反复打磨过好几个版本了,我敢肯定!”

Official Nintendo Magazine 受访
5 Official Nintendo Magazine

原文

What do you think of the new Pokemon in Pokemon X and Y? Game Freak’s series still has the X factor and here’s Y…

译文

你觉得《宝可梦 X/Y》里的新宝可梦怎么样?GAME FREAK 的这个系列依然有着X因素,而这就是Y……

Archive record 档案信息
Date
2013.10.24
Source
Ken Sugimori got 'artist's block' during Pokemon X and Y development
People
Official Nintendo Magazine, Official Nintendo Magazine (Thomas East), 杉森建
Game / Work
未标注
Page
未标注
Language
en
Status
published

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