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多人对谈 2016 Official Nintendo Magazine 西班牙版

增田顺一谈《宝可梦Z》与《圆形竞技场》

大森滋 · Shigeru Ohmori × 增田顺一 · Junichi Masuda

《太阳/月亮》发售后,大森滋与增田顺一接受西班牙版《官方任天堂杂志》采访,谈及新作反响、第三版本与《圆形竞技场》续作的可能性。

Official Nintendo Magazine 西班牙版 2016.12.01 约 2 分钟 原文 ↗

Translation: Masuda on Sun & Moon, Pokemon Gray, Z, and Colosseum Sequel
Contents 本篇 10 章
  1. “《宝可梦 太阳/月亮》在许多国家打破了销售纪录,包括西班牙。你们预料到会获得这样的反响吗?”
  2. “今年多亏了《宝可梦 GO》,宝可梦重新获得了很高的人气(这并不容易)。你们认为《宝可梦 ...
  3. “我们非常喜欢第七代的三只新初始宝可梦。你们最喜欢哪只,为什么?”
  4. “《宝可梦 太阳/月亮》是一款庞大且非常完整的游戏,但有没有哪些内容你们本想加入《太阳/月...
  5. “有位玩家仅用一只鲤鱼王就击败了四天王,对于这一壮举您怎么看?您觉得这种事是可能的吗?”
  6. “你们打算在《太阳/月亮》中加入新的装饰(服装、发型等)吗?”
  7. “那你们考虑过通过DLC来扩展冒险内容吗?”
  8. “为什么我们最终没能见到《宝可梦Z》?”
  9. “这里有个从系列初期就一直追随的许多粉丝都想知道的问题。有没有可能有一天,我们会看到一款《...
  10. “任天堂再过几个月就要推出新主机了!你怎么看任天堂Switch,你觉得它有潜力吗?”

The following interview was originally published in late 2016, in the Spanish edition of Official Nintendo Magazine. The interview was conducted shortly after the worldwide release of Pokemon Sun & Moon, and featured Sun & Moon’s director Shigeru Ohmori, and the games’ producer Junichi Masuda. It’s a pretty short interview but includes some interesting quotes, including brief references to Pokemon Gray, Pokemon Z, and the prospect of new Pokemon Colosseum. A big thanks to Feroz El Mejor for submitting magazine photos, so this interview can be preserved and translated into English. Here’s the interview:

以下访谈最初发表于2016年底的西班牙版《官方任天堂杂志》。访谈在《宝可梦 太阳/月亮》全球发售不久后进行,受访者为该作总监大森滋与制作人增田顺一。访谈篇幅不长,但包含一些有趣的发言,其中简要提到了《宝可梦 灰》《宝可梦 Z》以及新《宝可梦 Colosseum》的可能性。非常感谢 Feroz El Mejor 提供杂志照片,使这篇访谈得以保存并译成英文。以下是访谈内容:

Translation: Masuda on Sun & Moon, Pokemon Gray, Z, and Colosseum Sequel

访谈

01

Official Nintendo Magazine

“Pokemon Sun & Moon have broken sales records in many countries, including here in Spain. Did you expect they’d get this kind of reception?”

“《宝可梦 太阳/月亮》在许多国家打破了销售纪录,包括西班牙。你们预料到会获得这样的反响吗?”

大森滋

“I put a lot of effort into making them, and for me it’s an honor and a great joy they’re being enjoyed so much in Spain and all over the world.”

“我在制作上投入了很多精力,看到它们在西班牙和全世界如此受欢迎,对我来说是一种荣誉,也是极大的喜悦。”

02

Official Nintendo Magazine

“This year Pokemon regained much of its popularity (which wasn’t easy) thanks to Pokemon GO. Do you think GO’s success contributed to the great triumph of Pokemon Sun & Moon?”

“今年多亏了《宝可梦 GO》,宝可梦重新获得了很高的人气(这并不容易)。你们认为《宝可梦 GO》的成功对《宝可梦 太阳/月亮》的大获成功有贡献吗?”

大森滋

“This year marks the 20th anniversary of the Pokemon series, and it coincided with the launch of Pokemon GO; I think these two factors together helped a lot in making Sun & Moon so successful.”

“今年是宝可梦系列20周年,又恰逢《宝可梦 GO》上线;我认为这两个因素共同促成了《太阳/月亮》的成功。”

03

Official Nintendo Magazine

“We really like the three new starter Pokemon in the seventh generation. Which ones are your favorites and why?”

“我们非常喜欢第七代的三只新初始宝可梦。你们最喜欢哪只,为什么?”

增田顺一

“I have a cat at home, so I like Litten the best. Now my Litten’s evolved, but I remember its previous form and it brings back good memories.”

“我家里养了猫,所以我最喜欢火斑喵。现在我的火斑喵已经进化了,但我还记得它之前的样子,那让我想起美好的回忆。”

大森滋

“The one I like the most is Rowlett because with the jump to three dimensions, we can see how his head turns, “chirp chirp chirp,” which makes him the most fun and interesting.”

“我最喜欢的是木木枭,因为随着画面进入三维,我们可以看到它的头转动,‘啾啾啾’,这使它成为最有趣、最引人注目的一只。”

04

Official Nintendo Magazine

“Pokemon Sun & Moon is a huge and very complete game, but were there any features you would have liked to include in Sun & Moon, but due to lack of time or other reasons weren’t possible?”

“《宝可梦 太阳/月亮》是一款庞大且非常完整的游戏,但有没有哪些内容你们本想加入《太阳/月亮》,却因为时间不足或其他原因而未能实现?”

大森滋

“There were lots of staff working on development, and we all contribute many ideas. The process is always to choose the ideas that are the best or the most feasible, and discard the ones that aren’t. So ultimately, there’s always lots of stuff that doesn’t get implemented.”

“参与开发的工作人员很多,大家都会提出许多想法。流程始终是挑选出最好或最可行的想法,舍弃不行的。所以最终总会有很多内容没能实现。”

05

Official Nintendo Magazine

“What are your thoughts on the great achievement of the player who managed to defeat the Elite 4 using nothing but a Magikarp? Did you think something like that was possible?”

“有位玩家仅用一只鲤鱼王就击败了四天王,对于这一壮举您怎么看?您觉得这种事是可能的吗?”

增田顺一

“There’s always someone who’s capable of doing things we didn’t think were possible. Hearing about those kinds of accomplishments really amuses us. Fans are always surprising us in new ways.”

“总有人能做到我们以为不可能的事。听到这类成就,我们真的觉得很有趣。粉丝总是以新的方式让我们惊讶。”

06

Official Nintendo Magazine

“Do you plan to include new accessories (clothes, haircuts, etc) in Sun & Moon?”

“你们打算在《太阳/月亮》中加入新的装饰(服装、发型等)吗?”

增田顺一

“Not right now.”

“目前没有。”

07

Official Nintendo Magazine

“And have you thought about expanding the adventure through DLC?”

“那你们考虑过通过DLC来扩展冒险内容吗?”

增田顺一

“No, we haven’t thought about that either (laughs).”

“没有,这个我们也没考虑过(笑)。”

08

Official Nintendo Magazine

“Why did we never end up seeing Pokemon Z?”

“为什么我们最终没能见到《宝可梦Z》?”

增田顺一

“We never really planned to make a third version, we always want to do things that surprise fans. For example, after Black & White people thought Pokemon Gray was going to come next, but instead we made Black & White 2. And the same with X & Y, instead we made Omega Ruby & Alpha Sapphire. People thought Pokemon Z would come next, but taking advantage of the fact it’s the 20th anniversary, we decided to deliver another surprise with Sun & Moon.”

“我们其实从未计划做第三版本,我们一直想做能让粉丝惊喜的东西。比如《黑/白》之后,大家以为接下来会是《宝可梦灰》,但我们做的是《黑2/白2》。《X/Y》也一样,我们做的是《欧米伽红宝石/阿尔法蓝宝石》。大家以为接下来会是《宝可梦Z》,但我们借着20周年的机会,决定用《太阳/月亮》再带来一次惊喜。”

09

Official Nintendo Magazine

“Here’s a question that many fans who’ve been around since the beginning of the series have been wondering. Is there a possibility that we’ll see, one day, a game in the style of Pokemon Stadium or Pokemon Colosseum?”

“这里有个从系列初期就一直追随的许多粉丝都想知道的问题。有没有可能有一天,我们会看到一款《宝可梦竞技场》或《宝可梦圆形竞技场》风格的游戏?”

增田顺一

“No (laughs).”

“没有(笑)。”

10

Official Nintendo Magazine

“Nintendo launches a new console in just a few months! What do you think of the Nintendo Switch, do you think it has potential?”

“任天堂再过几个月就要推出新主机了!你怎么看任天堂Switch,你觉得它有潜力吗?”

增田顺一

“I’m looking forward to it being released, seeing what games it has, and finding out what it’s capable of. I really want to see it.”

“我很期待它发售,想看看它有哪些游戏,也想了解它能做到什么。我真的很想见识一下。”

Index 本篇提到

  • §21增田顺一称从未计划做第三版本,想做让粉丝惊喜的东西。
  • §23被问及《宝可梦圆形竞技场》风格游戏时,增田顺一回答没有。
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